These are the table-top role-playing game systems that I can comfortably run.
The most well known and popular table-top role-playing game. Perfect for a swords-and-sorcery campaign in a high fantasy world. It uses a D20 system where players roll a 20-sided die and add a bonus to meet or exceed a difficulty check. Character creation may seem complicated and daunting, but Dungeons and Dragons is a perfect introduction to table-top role-playing games.
A difficult system where the player characters are relatively normal humans trying to fight cosmic forces of darkness. Based on the works of H.P. Lovecraft and those who expanded on his stories like August Derleth. Players take the roles of 'investigators' who must solve mysteries to defeat cults, creatures and various indescribable things. A percentile system where characters roll a D100 (two ten-sided dice, one of which has 00 - 90 rather than 0 - 9) and try to get under their score of that skill. Not for the faint of heart, and a little more complex as a game.
A gothic punk game of political thriller and personal horror, and the most well-known World of Darkness Players are vampires who must make their way through their nights.
V5 is the most recently published edition. While 'leveling up' is slower than in V20, the hunger dice mechanic brings a different kind of difficulty to the game. It often leads to more narrative-based storytelling. In some ways simpler, in other ways more complex. The biggest change from its predecessor is that a lot of the racist and abelist content was removed. Described by my friend as 'tense tea-party simulator'.
V20 is a 'crunchier' system. It has far more playable clans and disciplines than V5 and doesn't have amalgam powers, meaning characters are less limited in their abilities. It lends itself more to combat, and can more easily include other World of Darkness creatures like werewolves, fallen angels and ghosts.
Monster of the Week
A relatively well-known independent game that uses the 'Powered by the Apocalypse' system (PbtA). Designed around episodic mysteries and often ending with a battle. Perfect for campaigns where players may come or go as each session can be a single adventure.
Thirsty Sword Lesbians
Another PbtA game where the players are... blade-wielding queer people often looking for love. A very versatile system that can be set in lots of different environments, as long as players are willing to be vulnerable with their characters, make creative choices and dramatically duel.
Here There Be Monsters
A personal favourite. An anti-capitalist and very queer game where the players are the monsters, and the villains they must defeat are the monster hunters. Protecting the monstrous community is the number one priority, with bonuses like eating the rich and punching Nazis.
High Magic Lowlives
An indie RPG where character creation is based around drawing from a tarot deck. Player characters each have various community projects they are fundraising for, by raiding tombs, doing heists, doing live-streams and generally bothering 'the immortal aristocracy'. Another game that used Powered by the Apocalypse, alongside other mechanics, like a character's phone being used at the expense of battery.
Eat the Reich
The player characters are vampires who are trying to kill and eat Hitler. That's the aim. Perfect for one-shots and quick-starts as there are a few pre-made characters to choose from. Bloody, anti-fascist, violent and absurd.
I am less experienced with this system than I am with the rest on this page.
Orbital Blues
A space western game inspired by the likes of Cowboy Bebop. Players are 'sad space cowboys' trying to survive in a galaxy of chaos, filling mercenary contracts and the mundanity of day-to-day life out in the cosmos.
I am less experienced with this system than I am with the rest on this page.